--composition <id> | Composition id (default: index.html) |
--output <path> | Output mp4 path (default: workspace/projects/<id>/render/final.mp4) |
--from-clip <path> | Pure-clip deliverable mode: faststart-wrap (and optionally loudnorm) an existing mp4 instead of running the HyperFrames engine. Logs to the project’s gen-log so the single-entry-point invariant (AGENTS.md #2) holds. #009 |
--loudnorm | Apply EBU R128 loudnorm (-16 LUFS) post-render via ffmpeg |
--fps <fps> | Frame rate (default 30) |
--quality <quality> | Quality preset: draft|standard|high (HyperFrames engine) OR web|print|archive (post-render CRF 23|18|12) |
--grade <preset> | Color-grade preset post-render: tv-commercial-soft | tv-commercial-strong | cinematic-teal-orange | analog-horror |
--format <format> | Output format: mp4|webm|mov|png-sequence (default mp4) |
--resolution <preset> | Resolution preset: portrait|landscape|square|1080p|4k|… |
--music-variants | After the base render, mix one variant per <project>/assets/music/*.mp3 onto the final mp4. Writes render/final.<music-basename>.mp4 per bed. #049 (default: false) |
--music-volume <n> | Music gain for —music-variants (default 0.18, background bed under VO) (default: 0.18) |
--no-compress | Skip the auto social-compressed deliverable (render/final-social.mp4) |
--social-crf <n> | x264 CRF for the auto social cut (default 20; raise for smaller files, lower for cleaner grain) (default: 20) |
--dry-run | Print the resolved render plan; no engine run (default: false) |
--summary | Collapse the dry-run plan to a per-stage rollup (default: false) |
-h, --help | display help for command |